const fs = require('fs'); const path = require('path'); function loadEnvFile(filePath) { if (!fs.existsSync(filePath)) return {}; return fs.readFileSync(filePath, 'utf8') .split(/\r?\n/) .reduce((env, line) => { const trimmed = line.trim(); if (!trimmed || trimmed.startsWith('#')) return env; const idx = trimmed.indexOf('='); if (idx === -1) return env; const key = trimmed.slice(0, idx).trim(); const value = trimmed.slice(idx + 1).trim(); env[key] = value.replace(/^['"]|['"]$/g, ''); return env; }, {}); } const runtimeEnv = loadEnvFile(path.join(__dirname, '.env')); module.exports = { apps: [{ name: 'gamer', script: 'server/app.js', env: { ...runtimeEnv, NODE_ENV: 'production', PORT: 3000 }, instances: 1, autorestart: true, max_memory_restart: '200M' }] };